I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. others can be killed off over time until nothing is left. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. Characters are allowed to join Defensive Pacts against realms who are Threatening. The defensive pacts are an ahistorical, ham-fisted way of trying to stop blobbing and the shattered retreat leads to an army fleeing from Russia to Germany because they were intercepted by a wandering horde. Q. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. ago. It's most annoying when you're small though, and conquering individual counties one by one. . CryptoConsilium - Defining a Strategy. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. 411K subscribers in the CrusaderKings community. Defensive pacts can be. Turning off defensive pacts definitely makes the attempt easier. ) It has been said that there is very little counter-play available. Disabling defensive pacts does not disable achievements. still low on threat so you can not call/join defensive pact. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. So is it more fun to play with pacts on so larger. NDiplomacy. The option will be greyed out unless you have a valid reason to petition for diplomacy. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. I believe the CK2 defensive pacts were based on your size meaning that even taking a single county would already bring half the world into one I’d you had a large empire. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. So is it more fun to play with pacts on so larger. . Posted by u/Camilli130693 - 1 vote and 1 commentI forgot to turn off defensive pacts in the game rules in my current game, but I noticed it too late and I am already too deep in my campaign. Click and drag to zoom in. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. For example, two things that were. Guide for the 769 Start - Byzantine Empire conquers Francia in 9 years. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I am not sure turning off defensive pacts is a minor feature in CK2. If the subject of the pact attacks one of the members, others will join the war like allies. Normal default difficulty, Charlemange start as a duke in Umayyads. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. CK2 had defensive pacts. Aggressive AI means vassals will expand your realm of their own accord. When The World Stopped Making Sense. Make pacts like normal alliances where the third parties receive a call to arms which they can decline based on opinions and traits. placing it in line with sunset invasion for practicality. Another reason to scrap it entirely and replace it with a better system is that defensive pacts were purely defensive, so there was no incentive to not declare 20 wars in a row and then win all of them. The easiest way to get it how you want is to make a new game with the rules set to your new specifications, then save that game uncompressed and copy that rules section into the game you want to change. Please help, they are coming for meSo I have been playing Crusader Kings 2 for a long time and have almost always used default rules. The actual save is all text and right below the player info at the top are the gamerules. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. So I don’t mind dealing with them or waiting for them to dissolve. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. CK2 had defensive pacts. Diplomatic actions are accessed by right-clicking a character 's portrait. now i realised that this feature makes it near impossible to achieve my goal, i mean holy war against muslims makes my christian fellows hate me. Monks and Mystics also has a chancellor job that increases. Threat level is not added until you actually win a war. Defensive pacts can be. Business, Economics, and Finance. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If it is off, your first major battle lost is your last. i think for defensive pacts it should just be a mechanic where at a certain threat level any war you wave against another realm acts as (or similar to) a holy war, where nearby realms of the same religion are likely but not guaranteed to join. 5 Child of Destiny 2 Jade Dragon 2. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. DEFENSIVE_PACT_SIZE_RATIO = 1. Put the edited game into your save games. Phantom-Fireworks • 4 yr. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or vikings). Let's say there is a world defensive pact against you. Try trade your lands for time. If the subject of the pact attacks one of the members, others will join the war like allies. Nope, just kidding. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Same thing with Mongol invasion, Black Death, vassal republics etc. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. Threat is tedious to manage, and having to fight all of Europe when you want to conquer just a single province is annoying. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. Cons: AI will never attempt to proselytise any non-Pagans within their borders, no matter what. If the subject of the pact attacks one of the members, others will join the war. Forum list Trending. In fact, I found it's much more close to cheating when someone turn the defensive pact on and bypass it by using some tricks such as declaring war in the first few days after an AI ruler died or reloading the game and thus the new ruler hasn't joined the pact. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. CryptoAnother tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. If the subject of the pact attacks one of the members, others will join the war like allies. Forum list Trending. Ruler Designer Unlocked. Latest. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. Reply reply [deleted] • The thread title plus the picture had me in tears haha. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Fast siege down the target and kill any nearby defender armies. Rebellion leaders don’t join defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I'm playing as Byzantium right now trying to form the Roman. . The base game is horrible im sorry to say and ck2+ makes it so much more fun but it is also severely limited. Defensive pacts: The was harder, and more challenging when you had to deal to half of the world against you just because. Started a 2. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. Enables raiding. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. Featured. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Turning the defensive pact off is not cheating. Aug 14, 2016. Crusader Kings II. CK3, they’re not that bad as defensive pacts don’t exist. Problem is, it fails to innovate while at the same time drops off the cool features ck2 had. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…If you expand too quickly in CK2, other realms begin forming mutual defence pacts against you so if you attack one of them, they all gang bang you. Aztecs were earlier, this is true, but can be compared somewhat to Northern Lords (I'll ignore that the difficulty of Aztecs came almost entirely from their event spawned attrition-free 10k stacks and as such, was artificial and not from any actual. HydroAC. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). No they're epicly stupid feature in both CK2 and EU4. Thanks in advance. Rich Childhood. It takes a few seconds, a few precious seconds where no one is in a defensive pact against you despite your 50% threat level. They're all optional features you can toggle with the Game Rules. First save your game without compressing the file. Aggressive vassal AI makes it hard to limit your vassal's growth. . At least some were last verified for version 2. Defensive pacts can be. With CK2 it's a pretty huge difference with and without them. Defensive pacts can be. Crusader Kings is a historical grand strategy / RPG video game series for… CK2 had the "Threat" mechanic that made AI rulers declare defensive pacts to stop raging warmongers and make endless conquest much harder, but as that has been removed, there seems to not actually be any motivating factor for the AI to take actions to defend other smaller rulers from getting conquered even if it is obvious that my scourge of an. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. That was attempted in CK2's defensive pacts which were really bad. Defensive pacts can be. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. Second is if the county (s) you want are small (up to their independent liege) just snipe them. . Secondly, defensive pacts were added in 2. 8. Why should every ruler, Muslim. 3 Northern Crusade 1. Defensive pacts can be. Double-click to zoom out. If the subject of the pact attacks one of the members, others will join the war like allies. Secret religious cults off (unless I use them myself) Defensive pacts off Supernatural events off Devil worshipers off Culture conversion combination I actually keep defensive pacts on for the sake of realism. Well people, what do you know? I needed a break from the Stellaris crunch, so here’s an unscheduled dev diary! All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up. R. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Expand user menuI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Kudos to you essentially winning the playthrough in 10 years. A non-aggression pact. The most powerful tool for this is arranged. It also disables achievements I think so if you don't mind that, feel free to turn it off and blob like your life depends on it. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom. 5 m² of space, this army would take up a square with a side length of ~11. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If you want the AI to form massive mongol. And yet. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. Get app Get the Reddit app Log In Log in to Reddit. 6 (Reapers Due), over 4 years after CK2 was released. Business, Economics, and Finance. So if you do attack someone, you deal with less enemies. After turning them back off I noticed that AI is also more successful at expanding, especially all the conquerors. Business, Economics, and Finance. Mods. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big enough or taken down enough of the blobs, even the remaining world united can't stop you. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…19 votes, 25 comments. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed:It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. If the subject of the pact attacks one of the members, others will join the war like allies. No need to recompress your old save again. This is a problem I often encounter in mid-late game CK2 where if the Christian nations are strong the game becomes unplayable. . Elder Kings. So is it more fun to play with pacts on so larger. 1 Fourth Crusade 1. DEFENSIVE_PACT_THREAT_LIMIT = 0. If the subject of the pact attacks one of the members, others will join the war like allies. 403K subscribers in the CrusaderKings community. On macOS (US), ⌥Option + 6 enters. The leader of a league is the one that invites people in. Now I'm wondering if they would make the game more fun. Siege of Constantinople (1453) in CK2 terms. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Doomdark mentioned in a dev diary it was one of the worst features they added to the game, and said he turned it off:. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. Aug 14, 2016. . Turn down diplomatic interaction range to make character finder not as stupid op if you still want to use character finder. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. All you have to do is have a child. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Beating defensive pacts. If they manage to produce an army that can challenge your doomstacks, let attrition fix that. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…No Defensive Pacts. Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. I tried googling it but to no avail. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. 330 votes, 40 comments. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. Cons: AI will never attempt to proselytise any non-Pagans within their borders, no matter what. Not just possible, but actually pretty easy. Defensive pacts are caused by your threat level, whether it be from conquering a nation or inheriting it. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. If the subject of the pact attacks one of the members, others will join the war like allies. Phantom-Fireworks • 4 yr. . I would say CN forming is on par with Defensive Pacts. So is it more fun to play with pacts on so larger. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. Don’t get me wrong, I love CK3 and all the innovation they brought to the franchise, but I miss a few things from CK2: Coronation/Baptism: Although it didn’t possess a great modifier, I thought was cool to think of it. In Crusader Kings 2, pacts are vital and will affect many of your decisions. Last but not least, once the demesne was developed a little, which I did in the first generation right away, I was able to, if required and politically opportune for me, support the ruling Makedon dynasty with significant forces in. A Game of Thrones Mod. Posted by u/Zecronas - 3 votes and 4 commentsThis is the first time I decided to actually try and finish a ME campaign, and it turns into a fucking CK2 defensive pact. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. EDIT: Assuming the army was formed into one massive perfectly square phalanx where each soldier got . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. To do this you need to incheck the little box near the save button before saving. Menu. I wouldn’t say that turning off defensive pacts makes the game easier, it’d say turning them on just makes the game needlessly harder. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I know in my last full run I spent last 200 years of the game not declaring any wars myself (and still ~tripled my realm size afterwards thanks to vassals) because of said fucking defensive pacts and how bothersome it is to deal with them. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Wiki. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Jump to latest Follow Reply. All Discussions. Obviously it doesn't work as well as it does in EU4, but. Defensive pacts can be. Basically you have to declare any and all wars before you unpause with your new ruler. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Removes Defensive Pacts as Threat decays 100% per month, max. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crypto Another tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. (Often without the player able to find anyone to partner with. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 396K subscribers in the CrusaderKings community. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. In Crusader Kings 2, defensive pacts serve as a mechanic to deter aggressive expansion and conquest by powerful rulers. First save your game without compressing the file. I'm playing as Byzantium right now trying to form the Roman. Spirited-Ad-4455 •. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had. And yet. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. May 21, 2016. Whenever I load/continue my game, I get a ton of notifications of people leaving the pact. He has two sons. So is it more fun to play with pacts on so larger. except that it's weird and it doesn't work all the time, and apparently. Yes =) you could designate a regent ahead of time (like one of the minor titles in royal court) such that when your child inherited, or you were rendered incapable (such as by a stroke or combat damage) you would use their stats instead. I don't think this has something to do with defensive pacts. Unlike in eu4 where they have a limit to where they can go due to borders, in ckii they can retreat to anywhere making it impossible to hunt them down. I have disabled the defensive pacts, as they just decay to slow for me in CK2+. There are some downsides to modding and using mods though:. The byzantine empire has decided to come take my land in a holy war, twice. If it's not encrypted or compressed, make a copy and read on. Crusader Kings II. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. The design is simply bad, and I play with it toggled off. Please share your opinions whether you think it was a good or bad decision, and why. stawpdahates • 4 yr. Defensive Pacts were meant to fight blobbing. If you click on a casus beli in the war declare screen for Barcelona you can see if they are in the defensive pact because all the other members will show up as allies on the screen. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. EDIT: Figured it out. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. The actual save is all text and right below the player info at the top are the gamerules. With the introduction of threat and defensive pacts, however, such a move will simply render your early game hopeless now, as it will raise your threat to somewhere beyond the 20 percent, and with your big size allow all neighbouring realms sans the Caliph and Karling Kingdoms to gang up on you right away- needless to point out you will best. Defensive pacts make so in every war the big players come knocking. #4. So I always play with pacts on. Paradox Forum. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. . #1. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. Mods. Rebellion leaders don’t join defensive pacts. i'm not sure if there's a way to turn them off once you've started a game though. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Reply. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. 19. Granting independence to vassals lowers your threat. They're either irrelevant or completely excessive, there is no middle ground. This guide was originally published on Paradox forums under the title Sic Itur ad Astra, an extended SPQR guide and has been adapted for the wiki. So is it more fun to play with pacts on so larger. My only saving grace is that he is yet to drag them into fighting me. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Apr 7, 2017. 22 solamyas • 6 yr. ago. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won’t cooperate with pacts of other religions. Defensive pacts make so in every war the big players come knocking. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. They're all optional features you can toggle with the Game Rules. Your threat level is determined by a %. Its goal is to slow down late game blobbing, but it often seems…Defensive pacts only have an effect for the defender. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Shattered retreat, which I always switch of, also. Threat levels often get quite high, depending on the size of the land you gained. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. Defensive pacts can be. Also I definitely keep border dispute. Defensive pacts can be. This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. If the subject of the pact attacks one of the members, others will join the war like allies. Oh you mean attack despite the pact. Please explain your issue is in as much detail as possible. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. CryptoCrusader Kings II, at its launch, was a well-made and wildly entertaining game, thanks in particular to a clever blend of grand strategy and character-driven RPG. I mean allying with an empire back them could mean falling in their sphere of influence and becoming over dependent of them to the point you just get annexed. Business, Economics, and Finance. :(Business, Economics, and Finance. In fact, I found it's much more close to cheating when someone turn the defensive pact on and bypass it by using some tricks such as declaring war in the first few days after an AI ruler died or reloading the game and thus the new ruler hasn't joined the pact. The trick is to first save the character you want to ally with as a saved scope variable. I honestly like defensive pacts. Thassar Sep 13, 2017 @ 1:10pm. Press J to jump to the feed. Defensive pacts can be. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant.